
After less than a year on the market, the Switch was an unqualified success, selling 10 million units, a pace that puts it on par with the Wii, Nintendo's best-selling unit to date. Along the way, Nintendo appears creatively revitalized. 2017 saw the release of two of the company's best games ever, with The Legend of Zelda: Breath of the Wild and Super Mario Odyssey.
Along with innovative new experiences such as wild fighter weapons. After struggling for the entire console generation, the company is back, and it looks stronger than ever.
The question of whether or not Nintendo belongs in the hardware business is not a new one. Direct competition comes in the form of two gigantic multinationals - Sony Corporation and Microsoft - and in contrast, Nintendo consoles are in constant shortage. Add to this the rise of mobile games, which at least in part captured some of the main audience that Nintendo has bowed to the Wii and the original DS. In this market, it was strange, dedicated gaming console / tablet with detachable controllers like a switch away from something for sure.
But Key has managed to stand out because it serves a very distinct - and it turns out very popular - functionality. Previously, there were games played at home, and those you could play portablely. Switch eliminates these differences. You can play a vast, open world game like breathing out of the wilderness on the sofa, then pick it up and play while riding on the subway. The disk made cross-country trekking significantly more portable. Perhaps the smartest thing Nintendo has done is the launch of the Switch along with Breath of the Wild, a game that fully highlights the console benefits. In fact, Zelda's latest Adventure initially sold more units than the Switch itself.
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The hardware was really the focal point of the Nintendo 2017, but nobody would talk about the switch if it weren't for the games. And Zelda is not enough to make a successful console. This was one of the biggest issues of the U Wei, while it did have some excellent titles, there were often months that went between notable releases. Since its debut in March, Nintendo has released a steady stream of acclaimed games, several which were ports or sequels to Wii U games that not enough people have played. Mario Kart 8 got a deluxe edition, for example, while the colorful shooter Splatoon received a revamped sequel. And while most of the third-party games on the switch were ports, with older games like La Noir and Skyrim, they felt new and exciting again on devices.
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